| er 40,000: Dawn of War 2 was released in | | | | Another Tier 1 unit is the Heavy Bolter Squads. |
| February 2009. It is a new type of real time | | | | These are heavy infantry that have a huge gun |
| strategy game, with brand new gameplay. Instead | | | | that suppresses enemy infantry. This makes it |
| of traditional strategy games, where you have to | | | | very difficult for the enemy to approach points |
| spend 5-10 minutes building a base before you can | | | | guarded by the bolter squads, so make sure you |
| even have any fun, Dawn of War 2 starts you | | | | use them early. Having these available at the |
| off immediately battling for points of interest. | | | | beginning of the game gives you a huge boost on |
| There is only one headquarters for your team, | | | | many of the other races. |
| where you can build all of the units available | | | | The strength of the marines is their infantry. |
| through the game. There are three tiers of units, | | | | They have several different squads that are very |
| each one giving you more powerful units each | | | | durable. However, they also cost a lot of |
| time you upgrade your headquarters. It features | | | | requisition. When playing Space Marines, make |
| four races: Space Marines, Eldar, Tyranids, and | | | | sure you make a good effort to capture the |
| Orks. This article will focus on some quick tips to | | | | requisition points on the map. Power is important |
| improve your Space Marines play. | | | | too, but you don't need it as much as requisition. |
| The basic starting unit for the Space Marines is | | | | Make sure that if you are losing a fight, you fall |
| the Scout Squad. These guys are fragile, but also | | | | back. When you get back to your base, you will |
| sneaky, so they are great for capturing resource | | | | be able to reinforce your squads, bringing them |
| points. Make sure you use them to take | | | | back to full health. This is always going to be |
| requisition points, power nodes, and victory points. | | | | cheaper than building a new squad, and with the |
| They are very weak with only a few hundred hit | | | | high cost of marine squads, this will save you a lot |
| points, so make sure you fall back with them if | | | | of money. Even if you only have one unit left in a |
| you are attacked by any decent units. You can | | | | squad, have him fall back! |
| upgrade the scouts with sniper rifles or shotguns, | | | | When you get enough requisition and global |
| which make them much more effective. This also | | | | energy, make sure you use the global drop for |
| gives them infiltrate, which allows them to | | | | Terminator Squads and Terminator Assault |
| become invisible, making them even better at | | | | Squads. These are squads of very strong units |
| capturing points. | | | | that will give your army a huge boost! |